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AI Insights · Timothy · October 2021

Top 5 City Building Games on Android in Romania, Q3 2021

Discover the performance of the top 5 city building games on Android in Romania during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 City Building Games on Android in Romania, Q3 2021

In Q3 2021, the top 5 city building games on Android in Romania displayed diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.

SimCity BuildIt by ELECTRONIC ARTS showed a mixed performance. Weekly revenue peaked at around $560 in mid-July but saw a decline towards the end of the quarter, settling at approximately $211 by late September. The game’s weekly downloads fluctuated, with a high of 537 at the start of the quarter and a similar peak of 535 in mid-September. Active users remained relatively stable, averaging around 5.5K throughout the quarter.

Paradise Island 2: Hotel Game from Game Insight experienced varied revenue figures, with a peak of $427 in early July and a downward trend to about $92 by the end of September. Downloads were minimal, with a notable spike to 318 in mid-August. Active users increased from 95 at the start of August to a high of 199 in late August, before stabilizing around 104 by the end of the quarter.

Land of Empires: Immortal, published by Nuverse, saw a decline in both revenue and active users. Revenue started at $248 in late June but dropped to zero by September. Downloads also decreased from 32 at the end of June to just 12 by the end of September. Active users showed a similar downward trend, starting at 154 and falling to 20 by the end of the quarter.

Trailer Park Boys: Greasy Money by East Side Games Studio had a significant increase in revenue, starting at $68 in late June and peaking at $261 by the end of September. Downloads followed a similar upward trajectory, rising from 45 in late July to 248 by the end of September. Active users also saw growth, starting at 287 in late June and reaching 771 by the end of the quarter.

The Tribez: Build a Village from Game Insight demonstrated fluctuating performance. Revenue peaked at $176 in mid-July but fell to zero by the end of September. Downloads spiked dramatically to 1.8K in late August but dropped to minimal numbers in September. Active users peaked at 3.1K in late August before declining to around 1.5K by the end of the quarter.

These insights highlight the varying performance trends among the top city building games on Android in Romania during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021